Update #1!


General Update #1!

After getting some great feedback I implemented and added quite a few things to improve overall gameplay:
-Scoring system. Each level has a number of objects that can be permanently destroyed, effecting your score.
-Time Limit. Just for an additional wrinkle. If the babies aren't in their pens by the time reaches zero, you lose.
-Baby Dragons and Items that will be picked up are highlighted in a color specific to the player character's main color (teal or orange, basically)
-Added various sound effects to make it more obvious that an object is being damaged.
-Adjusted sprites for flames. They should be much more noticeable, and they can now spread to certain nearby square sections and even to other objects.
-2 whole levels!

I also added a couple small things:
When playing single player, if you press I,J,K, or L at the character screen, you can play as the 2nd player character!
Also at the character screen, hitting F12 twice will activate a Level Select option, to make it easier to get to a certain level you want to replay.

So What's Next?
I have a few other ideas to work on and brainstorm, for one thing, I'd like to make some improvements to the environment sprites, the walls are bland, and the levels don't quite give off a sense of space.
One bigger thing I'd like to add someday is a STORY! It will not be anything major, but I'd like to add some fun scenes to hopefully give some more motivation for gameplay.

Thank you so much for playing and see you next time!

Files

DragonDaycare0003.zip 6 MB
Aug 13, 2021

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